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Sudden Strike 5 | Update 1.3 | Co-op Mode

  • 1 day ago
  • 1 min read

Generals,


We have just released Update 1.3 for Sudden Strike 5 on all available platforms.


This Update adds the new “Co-op Campaign” game mode, which lets you experience the full campaign of the main game together with a friend! The update also includes a new ping feature for co-op and multiplayer as well as other fixes.


The full changelog can be found below.


New Game mode “Co-op Campaign”

  • 2 Player game mode

  • Players can invite each other via their friendlist and play the three campaigns together.

    The coop campaign does not support playing across separate platforms.

  • Progression will be based on the progression of the host.

  • Both the Host and Client earn rewards and unlock achievements. Only the Host's progress determines which missions and Doctrines are available.


UI & UX

  • Unit badge visibility is affected by Health Bar Settings.

  • Setting Interface settings to “Low” with controller is now easier.

  • New Feature: Ping System:

    A new Ping feature has been added to co-op and multiplayer, allowing you to quickly communicate and coordinate with your ally.


Gameplay & Mechanics

  • LCVP Landing crafts are no longer able to deplete fuel

  • Long Tom can no longer get stuck on Mission “Ruhr Pocket”

  • The doctrine card effect “For the Motherland!” now has a hotkey.

  • [Console] Tactical Pause can now be used while selecting a target on consoles


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