Sudden Strike 5 | Update 1.3 | Co-op Mode
- 1 day ago
- 1 min read
Generals,
We have just released Update 1.3 for Sudden Strike 5 on all available platforms.
This Update adds the new “Co-op Campaign” game mode, which lets you experience the full campaign of the main game together with a friend! The update also includes a new ping feature for co-op and multiplayer as well as other fixes.
The full changelog can be found below.
New Game mode “Co-op Campaign”
2 Player game mode
Players can invite each other via their friendlist and play the three campaigns together.
The coop campaign does not support playing across separate platforms.
Progression will be based on the progression of the host.
Both the Host and Client earn rewards and unlock achievements. Only the Host's progress determines which missions and Doctrines are available.
UI & UX
Unit badge visibility is affected by Health Bar Settings.
Setting Interface settings to “Low” with controller is now easier.
New Feature: Ping System:
A new Ping feature has been added to co-op and multiplayer, allowing you to quickly communicate and coordinate with your ally.
Gameplay & Mechanics
LCVP Landing crafts are no longer able to deplete fuel
Long Tom can no longer get stuck on Mission “Ruhr Pocket”
The doctrine card effect “For the Motherland!” now has a hotkey.
[Console] Tactical Pause can now be used while selecting a target on consoles

