Dungeons 4 | Update 1.10
- nadinewolf9
- 2 days ago
- 2 min read
Adepts of Evil, the Ultimate Evil greets you!
Today we have released Update 1.10 for Dungeons 4 on Steam, Epic, the Microsoft Store, GOG, PlayStation 5 and Xbox Series X|S. The update for Nintendo Switch will follow at a later date.
This update includes a few fixes and minor UI adjustments.
For more details, please check out the full changelog below.
Insert evil laughter here
Hahahaha…*cough*
The Dark Army will rise again…
Changes Update 1.10:
Fixes:
Optimized the Snot transportation job logic for various work units.
Fixed an issue with the NavMesh in campaign mission 13.
Fixed sunflower assets showing alpha texture.
[DLC2 – Not Another Multiverse] Fixed an issue where the hiring cost was not being discounted when the associated hero building research was completed.
[DLC3 – Tales from the Campfire] Fixed loading screen issues.
[Nintendo Switch] Fixed the visuals of a statue-shrine asset.
[Nintendo Switch] Fixed animation issues with the Hypno-Bullfrog.
UI:
Fixed an issue where room efficiency hover-over tooltip appeared in some rooms for which this stat does not apply.
DLC tutorial hints are now placed in separate categories within the game hints menu.
Fixed issues with the formatting of values with language-dependent settings.
Fixed an issue where the Thalya skill "For Peanuts (or a Gobbler)" displayed gold instead of gobblers in some places as the required currency.
Fixed inconsistency in displayed values within the gold tooltip while having the "For Peanuts (or a Gobbler)" Thalya skill.
[Consoles] Fixed an issue where some world statistics were not displayed at the end of the mission screen when playing on “Extremely Difficult” difficulty.
Sound:
Decreased the overall volume of crying Gorgu.
Localization
Fixed various voice line errors.

