Disciples: Domination | Update 1.2
- 10 hours ago
- 2 min read
Disciples,
We have just released Update 1.2 for Disciples: Domination for all available platforms.
This Update includes fixes for softlocks, tooltips and navigation.
Update 1.2 also fixes an issue where new game + / Domination Mode wasn’t accessible anymore after completing Domination mode.
We are already working on the next update, and issues on the PS5 are also on our radar, and we are looking into them.
Enjoy your time in Nevendaar.
Please find the full Changelog below:
Fixes
Fixed an issue that could result in a softlock at the end of Main Quest Throne sequences.
Fixed an issue that could lead to a softlock related to Daughter of Sin when targeting a mind controlled opposing unit.
Dominaton Mode (New game +) now stays available after completing one or more Domination Mode run(s).
Fixed an issue where Menu options remained accessible via hotkeys despite lock icons displayed during battle.
Fixed an issue where the Azratiel special unit had a Leadership Cost of 30 instead of 40.
Added a Condition Tooltip for the Thorn skill.
Fixed an issue with World Skills where an unnecessary tooltip was still displayed even when the required companion is present
No refill timer or cooldown indicator displayed for Banshee Pot health fountain
Fixed an issue where “The lost convoy” quest items were missing their title description.
Fixed an issue where in Abandoned Mines, a Hidden Room plane does not disappear on Room discover.
Fixed an issue where the Grievance XP reward tooltip persisted after exiting without confirming a choice.
Fixed an issue where the Helmer model disappeared in the “Back to Grimel” dialogue.
Fixed an issue where multiple stacks of weakened seemed to increase power instead of reducing.
Fixed an issue where Avyanna's ultimate “Earthquake” effect triggered too late on 150/250% speed
Fixed an issue where the battle objective “Win without any spells” incorrectly activated when using Alec Cloutier’s ability.
Fixed an issue where tile clipping with surface and appearing incomplete could occur in Phase 3 of a boss fight
Fixed an issue with move feedback on rough terrain
Multiple Navigation Mesh fixes
Twilight Rift improvement




